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TV: 3D screens
Details of 3D TV
It's Stereoscopic, not 3D. A separate image is somehow sent to each eye. Glasses (Polarising, synchronised LCD shutters or coloured filters) usually need to be worn. The non-shutter versions don't work at all for anyone with a lazy eye and possibly up to 1/5th of the population. Even the shutter version will cause eye strain for maybe 1/4 population. Stereoscopic so called "3D" first used in Cinema in 1930s and in Victorian toys. Viewmaster is the 20th century version still sold in toy shops.
It's greatly overstated the degree of 3D illusion. Do buy a Viewmaster (Argos? Smiths? Tesco? Toys dept) to get a perfect idea of the degree of 3D being offered. The view is the same even if you move your head or position. It's simply a depth illusion which varies according to the matching of your eyes. To offer it at the same quality as ordinary TV, you do need twice the disc storage or transmission (except for the poorest Anaglyph method, so most systems either halve the resolution (Polarised or Lenticular/Autostereoscopic) or use alternate frames (LCD Shutter).
Stereoscopic Methods (So Called 3D but not actually 3D)
| Method | Colour quality | Display Technology | bandwidth | Glasses | Comment |
| Polarised | Normal | Special dual polarised panel | twice or blurred | Passive Polarised | if one eye slightly lazy doesn't work |
| Anaglyph | very poor | any colour display | Normal | two colour passive | Stressful. May not work if slightly lazy eye. |
| LCD Shutter | Normal | Normal, but with sync out | twice or flickery | Expensive with cable or battery | Stereoscopic even for many but not all lazy eyes. |
| Autostereoscopy | Normal | Custom screen | twice or blurred | no glasses, lenticular screen | narrow view angle, if one eye slightly lazy doesn't work |
Sky HD 3D broadcasts are actually "Stereoscopic" not 3D at all. The Anaglyph method is little used except for cheap glasses and novelty Broadcasts, VHS and DVD as although it works with any Colour TV set, the quality is poor and stress-full.
Stereo Viewing is a poor 3D illusion even for people with evenly active eyes. It can be stressful and the Glasses may be uncomfortable or interfere with glasses you need normally for TV viewing. See also http://en.wikipedia.org/wiki/Stereoscopy and http://en.wikipedia.org/wiki/3D_television
Sky will be launching a "3D" channel in 2010. It will actually be Stereoscopic rather than true 3D and require a 3D TV set on the Sky HD+PVR setbox. It's not clear at present if it uses the Polarised system or LCD Shutter.

Conclusion
It is technically possible to have limited viewing angle Stereoscopic screen without special goggles/Glasses, but seating positions are very limited and you have to keep still. The most practical system with an economic priced screen that works for ordinary TV also is the LCD shutter method, which is the only method that has any chance of working for those with less than perfect binocular vision (slightly lazy eye). You still reasonably matched eyes and there may be an issue of how to wear the "3D glasses" as well as your regular specs. It's very poor value for money. Real 3D TV is some years away.
It's possible also to have true 3D display, but the display is very bulky and not very large. It also needs 100 to 1000 times bandwidth for HD at a reasonable depth and screen size, so we won't have proper 3D TV for some time.
Some examples in 2009/2010
Sky switches on 3D TV channel in 2010 This likely using LCD shutter glasses or Polarised Glasses and a Special TV set. It's Stereoscopic, not 3D.
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C4 to have a Week of 3D TV. This is the worst system, Anaglyph or two colour glasses.
Unlike Sky's HD+PVR, the Sagem Sensio is specially designed for HD Stereoscopic TV. The preferred method is LCD glasses.

But it supports all four methods outlined above.
Panasonic BD "3D" system uses LCD shutter glasses.
Philips have the "Special Screen Lens" TV, no "glasses" needed (4th method), but it has very narrow viewing zones. But they have no plans to sell it. They have outlined all three realistic Stereoscopic TV technologies, but are sceptical.
LG have the LCD shutter type "so called" 3D TV.
Sony's offering will be integrated to BD players (BluRay), PS3 and uses LCD shutter glasses/Goggles.
Finally shortly Sony will be demonstrating shortly what might be a real 3D display, if so it will only work with PCs and game consoles as there is no live camera system, nor bandwidth to send true 3D images.

So called "3D laptops"
Polarising (poor viewing angle, poor for slightly lazy eye)
http://www.reghardware.co.uk/2009/10/28/ddd_acer_3d_laptop/
LCD Shutter specs (Good viewing angle and works better)
http://www.reghardware.co.uk/2009/11/05/asus_3d/
Stereo view without glasses (very limited view angle)
http://www.reghardware.co.uk/2009/11/03/3m_3d_display/
More 3D laptops http://www.reghardware.co.uk/2009/11/05/asus_3d/
and
Asus http://www.engadget.com/2009/11/17/asus-g51j-3d-sports-nvidia-3d-vision-with-120hz-display-to-bring/
Acer http://www.engadget.com/2009/10/21/acers-3d-equipped-aspire-5738dg-laptop-gets-official-examined/
None are real or full 3D. All are stereoscopic. Stereoscopic is not and never will be 3D.
Big So called "3D" bandwagon at CES
http://www.theregister.co.uk/2010/01/13/3d_tv/
Basically if you have a slightly lazy eye, Stereoscopic TV won't work. The eye strain for good eyes is due to fact that the actual focal distance is fixed on the screen. Your eyes will try and focus at other distances and that causes strain, headaches, nausea. Having matched poor eyesight will help on that if you can watch TV without glasses but need glasses to read or drive 
The basic problem is that none of this is actually 3D, but poor, un-natural stereoscopic illusion. In real life even with one eye, or either eye closed you can perceive 3D. The binocular view of two eyes adds extra information to allow the eye to refocus more quickly and better judge distance. On Stereoscopic vision (so called 3D TV & Cinema) the images are 2D, not binocular 3D images.
It hurts your eyes. Always has, always will.
By Daniel EngberPosted Thursday, April 2, 2009, at 6:13 PM ET
Let me go on record with this now, while the 3-D bubble is still inflating: Katzenberg, Quittner, and all the rest of them are wrong about three-dimensional film—wrong, wrong, wrong. I've seen just about every narrative movie in the current 3-D crop, and every single one has caused me some degree of discomfort—ranging from minor eye soreness (Coraline) to intense nausea (My Bloody Valentine). The egregious side effects of stereo viewing may well have been diminished over the past few decades (wait, does anyone really remember how bad they were in 1983?) but they have not been eliminated. As much as it pains me to say this—I love 3-D, I really do—these films are unpleasant to watch.That's because the much-touted digital technology is not fundamentally different from anything that's been used in the past. Today's films, like those of yore, are made by recording and projecting a separate pair of image-tracks for each eye. These are slightly offset from each other, giving what's called a binocular disparity cue, which in turn produces an illusion of depth. (It's the same idea as an old View-Master, or an even older stereoscope.) For at least the past 50 years, and across several theatrical revivals, 3-D filmmakers have used the same technique for separating the two tracks: They project the footage for each eye through lenses of different polarizations for an audience wearing polarized glasses with matching filters. (Despite frequent claims to the contrary, the 3-D films of yesteryear were rarely shown in anaglyph with those schlocky red-cyan glasses.) Whatever breakthroughs we've seen in 3-D technology have been relative refinements of the same technology. The essential mechanics of the medium—and its essential side effects—haven't changed at all.
via Slate
John P. Falcone
But it's not just the movie theater. Consumer electronics companies are working hard to bring 3D to the home as well. 3D TV was arguably one of the biggest trends at January's Consumer Electronics Show--and that's exactly where I feel that Engbar's "it hurts your eyes" thesis was born out. CNET picked Nvidia's Geforce 3D Vision Kit as a finalist in the Best Gaming Product category, but it ultimately lost to the Nyko Wand because our first encounter with the Nvidia did cause some eyestrain. Our full review of the Geforce 3D Vision offered confirmation: it's cool, to be sure, but playing over long periods of time will start to hurt.The same was true of Panasonic's 3D demo at CES (see the embedded video above). While much of the footage (which included everything from pro wrestling to the Beijing Olympics opening ceremonies) was palpably three-dimensional, it was already starting to hurt my eyes by the end--despite the fact that it was only about 10 minutes long. (As proof, I offer contemporary testimony from my now-dormant Twitter account.)
Via CNET
See their great FAQ, more Facts, Less Hype
Also
TV industry turns blind eye to non-3D viewers
Modern 3D HD TV and Cinema is no different at all to a Viewmaster Toy. Two slightly different photo views.
http://www.amazon.co.uk/Fisher-Price-Toy-Story-Viewmaster-Giftset/dp/B000HUG6Y2/ref=sr_1_1?ie=UTF8&s=toys&qid=1263596094&sr=8-1
